In this video tutorial I show you how to get creative with routing FX & Filters from multiple parameters to the macro sliders in Output’s Substance Bass Engine!
Substance is a multi-layer bass instrument that live in the Kontakt player. It has over 300 presets and they all sound incredible.
In this tutorial I show you how to route filters and FX to one of the four macro sliders Substance has to offer.
Check Out Substance at PIB -> PIB/Substance
Watch the Video Tutorial
*Full Release Notes Below
Welcome to SUBSTANCE, a deeply produced bass engine, combining heavily processed electric and acoustic basses, real brass sections, the dirtiest analog synths, insane sound design and so much more to make bass sounds unlike anything you’ve heard.
SUBSTANCE combines three layers of sources to create one massive sound. The real power comes in the engine, Output’s largest to date, which blends them together with layer and global FX, filters, modulation, an advanced arpeggiator, flux control and macros. Either start with one of SUBSTANCE’S 300 expertly crafted presets or easily create sounds from scratch. The days of blending and layering multiple basses to get your low end just right are now over.
- A playable instrument with 300 presets
- Powerful new 3-layer engine
- Preset menu with smart tagging
- Layer FX and global FX
- 4 central macro sliders unique to each preset
- Advanced arpeggiator
- Monophonic and Legato modes
- Built-in help menu
- Rhythm page that syncs to tempo
- SUBSTANCE runs in Kontakt or Free Kontakt player version 5.5.1 or higher
- Mac OS X 10.9, 10.10 or 10.11
- Windows 7 or higher
- At least 4 GB of RAM (8 GB recommended), and 10 GB of free drive space
- Access to a stable internet connection for digital delivery
- Audio Units
- AAX Native (Pro Tools 10)
- 64-bit AAX plugins (Pro Tools 11)
Check Out Substance at PIB -> PID/Substance